Reserve: Difference between revisions

From Andorith

(Created page with "A walled in area. Folks originally from this area. Don't like the extraplanar stuff. Similar to Amish. Old fashioned values. Extreme no thank you on extraplanar and tech. Can...")
 
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A walled in area. Folks originally from this area. Don't like the extraplanar stuff. Similar to Amish. Old fashioned values. Extreme no thank you on extraplanar and tech. Can bring in tech, but big waiting trial period. Still part of the community though, go to market, etc. Humanoid fantasy races. You can tell people from the reserve based on their ren fair look. Certain magics, local magics, are ok. Hedgewitchery. Also a comfort with fire, from their trembling fire purification and festivals.
A walled in area. Folks originally from this area. Don't like the extraplanar stuff. Similar to Amish. Old fashioned values. Extreme no thank you on extraplanar and tech. Can bring in tech, but big waiting trial period. Still part of the community though, go to market, etc. Humanoid fantasy races. You can tell people from the reserve based on their ren fair look. Certain magics, local magics, are ok. Hedgewitchery. Also a comfort with fire, from their trembling fire purification and festivals.
[[Category:Location]]
[[Category:Neighborhood]]

Revision as of 22:10, 19 November 2021

A walled in area. Folks originally from this area. Don't like the extraplanar stuff. Similar to Amish. Old fashioned values. Extreme no thank you on extraplanar and tech. Can bring in tech, but big waiting trial period. Still part of the community though, go to market, etc. Humanoid fantasy races. You can tell people from the reserve based on their ren fair look. Certain magics, local magics, are ok. Hedgewitchery. Also a comfort with fire, from their trembling fire purification and festivals.