Forest Halfling Youth Generator: Difference between revisions

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(Early Past Questions) Ex: What was your childhood like?


d12
d12
Ex: What did your parents do in the village? What did you learn from them?
Ex: What did your parents do in the village? What did you learn from them?


4
Members of your grove were saltseekers and took you below the abyss.+2 Con, +1 Wis, +1 Cha,
Skill: Mining
5
Your family were carapace crafters who taught you both drill and file. +2 Str, +1 Dex, +1 Cha Skill: Crafting
6
Your grove ranched the giant cicadas in the canopy. +2 Con, +1 Dex, +1 Wis, +1 Str
7
Your grove ran the local outrider guild house. You grew up meeting many outrider halflings and hearing their tales. +2 Cha, +1 Int, +1 Dex, +1 Wis
8
Your family worked a vine-yard in the crown.+2 Dex, +1 Int, +1 Cha Skill: Climbing
9
Your father or mother kept the old stories. Your head is filled with them. +2 Int, +1 Cha, +1 Wis,
Skill: Folklore
10
Your grove was torn apart in the Great Pollen Wars. You had to look out for yourself and grew up tough. +2 Str, +1 Cha, +1 Con Skill: Intimidation
11
Your grove gathers soporific herbs and berries to keep your local Dreamer in sweet slumber. +2 Wis, +1 Con, +1 Dex, Skill: Herbalism
12
Your family traveled widely throughout the maw. +2 Cha, +1 Int, +1 Dex Skill: Wayfinding
{| class="wikitable"
{| class="wikitable"
|+ Caption text
|+ Early Past Questions Ex: What was your childhood like?
|-
|-
! Header text !! Header text
! d12 Die Result !! Description
|-
|-
| 1||You grew up in a taboo “grove” with only one gender.+2 Int, +1 Wis, +1 Con Skill: Survival
| 1||You grew up in a taboo “grove” with only one gender.+2 Int, +1 Wis, +1 Con Skill: Survival
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Skill: Fishing
Skill: Fishing
|-
|-
| Example || Example
| 4|| Members of your grove were saltseekers and took you below the abyss.+2 Con, +1 Wis, +1 Cha,
Skill: Mining
|-
|-
| Example || Example
| 5|| Your family were carapace crafters who taught you both drill and file. +2 Str, +1 Dex, +1 Cha Skill: Crafting
|-
|-
| Example || Example
| 6|| Your grove ranched the giant cicadas in the canopy. +2 Con, +1 Dex, +1 Wis, +1 Str
|-
|-
| Example || Example
| 7|| Your grove ran the local outrider guild house. You grew up meeting many outrider halflings and hearing their tales. +2 Cha, +1 Int, +1 Dex, +1 Wis
|-
|-
| Example || Example
| 8|| Your family worked a vine-yard in the crown.+2 Dex, +1 Int, +1 Cha Skill: Climbing
|-
|-
| Example || Example
| 9|| Your father or mother kept the old stories. Your head is filled with them. +2 Int, +1 Cha, +1 Wis, Skill: Folklore
|-
|-
| Example || Example
| 10|| Your grove was torn apart in the Great Pollen Wars. You had to look out for yourself and grew up tough. +2 Str, +1 Cha, +1 Con Skill: Intimidation
|-
|-
| Example || Example
| 11|| Your grove gathers soporific herbs and berries to keep your local Dreamer in sweet slumber. +2 Wis, +1 Con, +1 Dex, Skill: Herbalism
|-
|-
| Example || Example
| 12|| Your family traveled widely throughout the maw. +2 Cha, +1 Int, +1 Dex Skill: Wayfinding
|-
|-
| Example || Example
| Example || Example

Revision as of 23:07, 12 November 2021

d12 Ex: What did your parents do in the village? What did you learn from them?

Early Past Questions Ex: What was your childhood like?
d12 Die Result Description
1 You grew up in a taboo “grove” with only one gender.+2 Int, +1 Wis, +1 Con Skill: Survival
2 You grew up in the abyssal forest. Suffice it to say, things were hard for you .+2 Wis, +2 Con, +1 Int
3 Your parents were fishers and foragers. You grew up in the Twilight. +2 Dex, +1 Str, +1 Wis,

Skill: Fishing

4 Members of your grove were saltseekers and took you below the abyss.+2 Con, +1 Wis, +1 Cha,

Skill: Mining

5 Your family were carapace crafters who taught you both drill and file. +2 Str, +1 Dex, +1 Cha Skill: Crafting
6 Your grove ranched the giant cicadas in the canopy. +2 Con, +1 Dex, +1 Wis, +1 Str
7 Your grove ran the local outrider guild house. You grew up meeting many outrider halflings and hearing their tales. +2 Cha, +1 Int, +1 Dex, +1 Wis
8 Your family worked a vine-yard in the crown.+2 Dex, +1 Int, +1 Cha Skill: Climbing
9 Your father or mother kept the old stories. Your head is filled with them. +2 Int, +1 Cha, +1 Wis, Skill: Folklore
10 Your grove was torn apart in the Great Pollen Wars. You had to look out for yourself and grew up tough. +2 Str, +1 Cha, +1 Con Skill: Intimidation
11 Your grove gathers soporific herbs and berries to keep your local Dreamer in sweet slumber. +2 Wis, +1 Con, +1 Dex, Skill: Herbalism
12 Your family traveled widely throughout the maw. +2 Cha, +1 Int, +1 Dex Skill: Wayfinding
Example Example


Section 2: Childhood. Each result gives 3 points in ability scores, either +2 in one score and +1 in another, or +1 in three different scores.

d8 Ex: How did you distinguish yourself as a child? 1 You helped the adults hunt the beasts of the forest. +2 Str, +1 Wis 2 There wasn’t a bird you couldn’t catch, nor an egg you couldn’t snatch. +2 Dex, +1 Int 3 You survived an accident in the Abyss, and returned harder NO CRY. +2 Con, +1 Cha 4 No secret amongst your Grove escaped you, and you once learned a secret of a Dreamer. +2 Int, +1 Dex 5 Your were close to your Heartgrown grovemate and learned to listen at their side. +2 Wis, +1 Con 6 You deescalated an intertribal conflict that was at the point of drawn blades. +2 Cha, +1 Str 7 You started your ear modifications early, accepting the mantle of adulthood earlier than most. +1 Str, +1 Con, +1 Cha 8 Even groves outside your own have something to teach, and you learned a little from them all. +1 Dex, +1 Int, +1 Wis





Section 3: Tie the PC to the village. Give +2 to one ability and +1 to another or spread the three points evenly between three different ability scores.

d8 Ex: The other player characters were your best friends. Who else in the village befriended you while you were growing up? 1 Laboring with the bug butchers took your mind off your troubles. +2 Str, +1 Cha 2 The saltseekers took a liking to you and you swapped stories with them. +2 Dex, +1 Wis. 3 You went camping with the cicada ranchers in the canopy. +2 Con, +1 Int 4 You worked under the auspices of your mentor and were careful to stay quiet when your skill surpassed theirs.+2 Int, +1 Dex 5 Your seedkeeping lover wants you to form a grove with them and their friends. +2 Wis, +1 Str 6 You broke someone’s heart, or maybe they broke yours. +2 Cha, +1 Con 7 You were the eyes of the ancient ear brander +1 Str, +1 Int, +1 Cha 8 The grizzled veteran of the Pollen Wars taught you a thing or two. +1 Dex, +1 Con, +1 Wis