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	<id>https://andorith.mwyler.com/andorith01/index.php?action=history&amp;feed=atom&amp;title=Rattlejag</id>
	<title>Rattlejag - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://andorith.mwyler.com/andorith01/index.php?action=history&amp;feed=atom&amp;title=Rattlejag"/>
	<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;action=history"/>
	<updated>2026-04-16T13:29:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1781&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:44, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1781&amp;oldid=prev"/>
		<updated>2022-09-24T04:44:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:44, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases by one.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases by one.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are carved on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X &lt;/del&gt;seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rattlejab &lt;/del&gt;tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are carved on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rattlejag &lt;/ins&gt;seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rattlejag &lt;/ins&gt;tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1780&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:40, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1780&amp;oldid=prev"/>
		<updated>2022-09-24T04:40:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:40, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the [[Green Maw|Maw&amp;#039;s]] [[Forest Halflings]]. The game is known in Andorith proper as &amp;#039;&amp;#039;&amp;#039;Expreto&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the [[Green Maw|Maw&amp;#039;s]] [[Forest Halflings]]. The game is known in Andorith proper as &amp;#039;&amp;#039;&amp;#039;Expreto&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and an additional dice is added each round&lt;/del&gt;. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by one&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are carved on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized rattlejab tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are carved on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized rattlejab tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1779&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:38, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1779&amp;oldid=prev"/>
		<updated>2022-09-24T04:38:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:38, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the [[Green Maw|Maw&amp;#039;s]] [[Forest Halflings]]. The game is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know &lt;/del&gt;in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the [[Green Maw|Maw&amp;#039;s]] [[Forest Halflings]]. The game is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known &lt;/ins&gt;in Andorith proper as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Expreto&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1775&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:18, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1775&amp;oldid=prev"/>
		<updated>2022-09-24T04:18:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:18, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;craved &lt;/del&gt;on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized rattlejab tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;carved &lt;/ins&gt;on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. While the game can be played on any surface, specialized rattlejab tables are preferred by serious players and during tournaments.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1772&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:11, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1772&amp;oldid=prev"/>
		<updated>2022-09-24T04:11:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:11, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a competitive physical-contact dice game originated by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Green Maw|&lt;/ins&gt;Maw&amp;#039;s&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[&lt;/ins&gt;Forest Halflings&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Green Maw]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Green Maw]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:World Info]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:World Info]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Culture]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1771&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 04:02, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1771&amp;oldid=prev"/>
		<updated>2022-09-24T04:02:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:02, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compeditive &lt;/del&gt;physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;competitive &lt;/ins&gt;physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have imbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. Traditionally the first player initially rolls one die on the gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round. The first player then attempts to scoop up all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Dungeon World Game]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Green Maw]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:World Info]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1770&amp;oldid=prev</id>
		<title>Sympatrix Adorant at 03:56, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1770&amp;oldid=prev"/>
		<updated>2022-09-24T03:56:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:56, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a compeditive physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a compeditive physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enbibed &lt;/del&gt;alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;first player rolls &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a number of dice (how many?) &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table (does it use a specially designed table?)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/del&gt;then &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempt &lt;/del&gt;to scoop all dice &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up &lt;/del&gt;while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imbibed &lt;/ins&gt;alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traditionally the &lt;/ins&gt;first player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initially &lt;/ins&gt;rolls &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one die &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming surface, but regional variation may dictate two or three dice, and an additional dice is added each round&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first player &lt;/ins&gt;then &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempts &lt;/ins&gt;to scoop &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up &lt;/ins&gt;all dice while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are craved on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are craved on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. While the game can be played on any surface, specialized rattlejab tables are preferred by serious players and during tournaments&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sympatrix Adorant</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1768&amp;oldid=prev</id>
		<title>Jon Cole at 03:48, 24 September 2022</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1768&amp;oldid=prev"/>
		<updated>2022-09-24T03:48:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:48, 23 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have enbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. The first player rolls a number of dice (how many?) on the table (does it use a specially designed table?). They then attempt to scoop all dice up while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have enbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. The first player rolls a number of dice (how many?) on the table (does it use a specially designed table?). They then attempt to scoop all dice up while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rattlejag dice may be made from any material. However traditionally in the Maw the dice are craved on X seed pods, which are already close to the shape of a rectangular prism and have a rattling sound when shaken. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jon Cole</name></author>
	</entry>
	<entry>
		<id>https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1767&amp;oldid=prev</id>
		<title>Jon Cole: Created page with &quot;This is a compeditive physical-contact dice game originated by the Maw&#039;s Forest Halflings. The game is know in Andorith proper as Expreto.  Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have enbibed alcohol or are in a tavern environment, it&#039;s usually treated as a casual gambling game. The first player rolls a number of dice (how many?) on the table (does it use a specially designed t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://andorith.mwyler.com/andorith01/index.php?title=Rattlejag&amp;diff=1767&amp;oldid=prev"/>
		<updated>2022-09-24T03:42:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is a compeditive physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.  Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have enbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. The first player rolls a number of dice (how many?) on the table (does it use a specially designed t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a compeditive physical-contact dice game originated by the Maw&amp;#039;s Forest Halflings. The game is know in Andorith proper as Expreto.&lt;br /&gt;
&lt;br /&gt;
Depending on the situation and environment, the game may be played honorably with stakes as important as that of a duel. When players have enbibed alcohol or are in a tavern environment, it&amp;#039;s usually treated as a casual gambling game. The first player rolls a number of dice (how many?) on the table (does it use a specially designed table?). They then attempt to scoop all dice up while their opponent tries to block them by grasping their dice hand in an arm-wrestling-like handhold. Different obstacles may be introduced during this part of the round. For instance, the first or second player may be allowed to use both hands, one on each side of their opponent&amp;#039;s hand. Or a glass of water may be placed under their clasped hands; the glass cannot be tipped and no dice may fall into it. With each round, the number of dice to be collected increases. &lt;br /&gt;
&lt;br /&gt;
In Dungeon World, the process of this game is represented by three rolls, all of which must use different moves.&lt;/div&gt;</summary>
		<author><name>Jon Cole</name></author>
	</entry>
</feed>